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HSM Game King .25-06 Remington 100gr Sierra Spitzer BT Ammo
.25-06 Remington • HSM

HSM Game King .25-06 Remington 100gr Sierra Spitzer BT Ammo Ballistics

Brass Case • GameKing

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3100
FPS
2133
FT-LBS
.355
BC (G1)
100
GRAINS
GameKi
BULLET
BRS
CASING

Trajectory by Zero Distance

Solved from this product's advertised 3100 fps, 100gr bullet and G1 BC 0.355, with the sight 1.5" over the bore at standard conditions. Compare every zero for .25-06 Remington.

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How to read it: filled circles are the near and far zero, where the bullet's path crosses the line of sight;the triangle is the peak (max ordinate). The shaded band is the 8" vital zone, ±4" either side of the line of sight. The dashed line marks the edge of the hold-dead-on window. The chart is zoomed to where the zero matters; the tables below run to 500 yards.

.25-06 Remington 100gr with a 100-yard zero

Zeroed at 100 yards with a 1.5" sight height, this load crosses the line of sight at 74 and 102 yards, peaks +0.0" at 87 yards, and is -11.0" at 300 and -25.5" at 400 yards.

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HSM Game King .25-06 Remington 100gr Sierra Spitzer BT Ammo, 100-yard zero, 1.5" sight height over bore
Range (yd) Drop (in) Drop (MOA) Drop (MIL) Velocity (fps) Energy (ft-lb) Wind drift, 10 mph (in)
0 -1.5" 0.00 0.00 3,100 2,134 0.0
25 -0.8" -2.86 -0.83 3,030 2,039 0.1
50 -0.3" -0.47 -0.14 2,962 1,948 0.2
75 +0.0" +0.01 0.00 2,895 1,861 0.5
100 +0.0" +0.01 0.00 2,829 1,777 0.8
125 -0.3" -0.20 -0.06 2,763 1,696 1.3
150 -0.8" -0.53 -0.15 2,699 1,618 1.9
175 -1.7" -0.92 -0.27 2,636 1,543 2.6
200 -2.9" -1.36 -0.40 2,573 1,471 3.4
225 -4.4" -1.84 -0.54 2,512 1,401 4.3
250 -6.2" -2.36 -0.69 2,451 1,334 5.4
275 -8.4" -2.91 -0.85 2,391 1,270 6.6
300 -11.0" -3.49 -1.02 2,332 1,208 7.9
325 -14.0" -4.10 -1.19 2,274 1,148 9.4
350 -17.4" -4.73 -1.38 2,216 1,091 11.0
375 -21.2" -5.40 -1.57 2,160 1,036 12.8
400 -25.5" -6.09 -1.77 2,104 983 14.7
425 -30.3" -6.81 -1.98 2,049 932 16.8
450 -35.6" -7.56 -2.20 1,995 884 19.1
475 -41.5" -8.34 -2.43 1,941 837 21.5
500 -47.9" -9.15 -2.66 1,889 792 24.2

100gr G1 .355 at 3,100 fps, 1.5" sight height over bore, standard conditions (59°F, sea level), 10 mph full-value crosswind. Positive drop is above the line of sight. Source: Manufacturer's advertised velocity and BC.

.25-06 Remington 100gr with a 200-yard zero

Zeroed at 200 yards with a 1.5" sight height, this load crosses the line of sight at 36 and 200 yards, peaks +1.5" at 120 yards, and is -6.7" at 300 and -19.8" at 400 yards.

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HSM Game King .25-06 Remington 100gr Sierra Spitzer BT Ammo, 200-yard zero, 1.5" sight height over bore
Range (yd) Drop (in) Drop (MOA) Drop (MIL) Velocity (fps) Energy (ft-lb) Wind drift, 10 mph (in)
0 -1.5" 0.00 0.00 3,100 2,134 0.0
25 -0.4" -1.50 -0.44 3,030 2,039 0.1
50 +0.5" +0.89 +0.26 2,962 1,948 0.2
75 +1.1" +1.37 +0.40 2,895 1,861 0.5
100 +1.4" +1.36 +0.40 2,829 1,777 0.8
125 +1.5" +1.15 +0.34 2,763 1,696 1.3
150 +1.3" +0.83 +0.24 2,699 1,618 1.9
175 +0.8" +0.44 +0.13 2,636 1,543 2.6
200 0.0" 0.00 0.00 2,573 1,471 3.4
225 -1.2" -0.49 -0.14 2,512 1,401 4.3
250 -2.6" -1.00 -0.29 2,451 1,334 5.4
275 -4.5" -1.55 -0.45 2,391 1,270 6.6
300 -6.7" -2.13 -0.62 2,332 1,208 7.9
325 -9.3" -2.74 -0.80 2,274 1,148 9.4
350 -12.4" -3.38 -0.98 2,216 1,091 11.0
375 -15.9" -4.04 -1.17 2,160 1,036 12.8
400 -19.8" -4.73 -1.38 2,104 983 14.7
425 -24.3" -5.45 -1.59 2,049 932 16.8
450 -29.2" -6.20 -1.80 1,995 884 19.1
475 -34.7" -6.98 -2.03 1,941 837 21.5
500 -40.8" -7.79 -2.27 1,889 792 24.2

100gr G1 .355 at 3,100 fps, 1.5" sight height over bore, standard conditions (59°F, sea level), 10 mph full-value crosswind. Positive drop is above the line of sight. Source: Manufacturer's advertised velocity and BC.

Product Overview

HSM's Game King 100-grain is the mildest-kicking of the 100-grain .25-06 loads it is compared with, a fit for hunters who want a lead-core bullet with a little less recoil. It is loaded with Sierra's GameKing spitzer boat tail, a pointed lead-core hunting bullet with a tapered base. It leaves the muzzle at 3,100 fps with 2,133 ft-lbs of energy, the slowest start of the 100-grain loads it is compared with.

Compared with Remington's Core-Lokt 100-grain PSP, a plain pointed soft point, the HSM starts 130 fps slower, and the Core-Lokt kicks about 5 percent harder in the same rifle. Both use lead-core bullets, so the choice between them comes down to speed against recoil. Compared with Nosler's Trophy Grade 100-grain Partition, whose copper wall divides the lead core in two, the HSM gives up 200 fps and 284 ft-lbs at the muzzle, and the gap in recoil is wider than with the Core-Lokt.

Buy the HSM if recoil matters more to you than muzzle speed. Pick the Core-Lokt if you want more speed from a lead-core soft point; Remington markets it for big game. Pick the Partition if you want the fastest start of the 100-grain loads, at 3,300 fps, and don't mind the extra kick. If you want a bullet with no lead core, Nosler's Expansion Tip 100-grain E-Tip is a polymer-tipped copper bullet that leaves the muzzle 100 fps faster.

Strengths
  • Kicks about 5 percent less than the Barnes VOR-TX 100-grain TTSX in the same rifle
  • Kicks about 7 percent less than the Nosler Trophy Grade 100-grain Partition in the same rifle
  • Kicks about 4 percent less than Nosler's Expansion Tip 100-grain E-Tip in the same rifle
Limitations
  • Leaves the muzzle 115 fps slower than Prvi Partizan's 100-grain PSP
  • Carries 183 fewer ft-lbs at the muzzle than the Remington Core-Lokt 100-grain PSP
  • Has a lead core, where the Barnes VOR-TX 100-grain TTSX is all copper

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All HSM Game King .25-06 Remington 100gr Sierra Spitzer BT Ammo Prices

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Price History

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